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It is November 1983 and young Billy Twist and his whiz kid friends are about to discover the exciting new world of microcomputers and gaming. Billy and his friends start on their journey but run into some obstacles as they try to setup a computer video gaming club.Billy is a typical kid growing up in the 80s, the age of the microcomputer. An age of wonder for teens and even adults alike. A nostalgic story of ZX Spectrum, Commodore 64, Amstrad and Atari video games.If I didn’t grow up in the 80s I would be jealous of everyone that did – because the 80s rocked!A book for gamers, geeks and classic arcade gaming fans - whether you play new or old video games, it's still the same.
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